资源介绍:
SolidAngle MAXtoA是一个用于Autodesk 3ds Max的插件,它允许用户轻松地将场景和模型转换为Arnold渲染器的格式。Arnold是一种高质量的光线追踪渲染器,被广泛用于电影、动画和视觉效果制作中。MAXtoA插件为用户提供了将他们的3ds Max项目转换为Arnold渲染器所需的工具和功能,包括材质、灯光、相机等。通过MAXtoA,用户可以更方便地在3ds Max中创建并渲染使用Arnold的项目。
Launching at SIGGRAPH 2016, Arnold for 3ds Max (or MAXtoA) provides a bridge to the Arnold renderer from within the standard 3ds Max interface.
主要功能:
- Integration with 3ds Max shapes, cameras, lights and shaders.
- Image Based Lighting support, including a state of the art physical sky.
- 3ds Max ActiveShade interactive rendering allows parameter changes to be rapidly previewed without interrupting your work.
- Support for AOVs & Deep EXR files.
- Defer the creation of geometry at render time with the Procedural placeholder nodes.
- Texturable Mesh lights.
- 3rd Party Arnold shader support.
- MAXtoA Cloud Rendering for stills and animations. Users can join the optional Autodesk ‘Render Pilot’ program, which now supports MAXtoA.
支持Win系统 3ds Max 2023、2024、2025
历史版本: