资源介绍:
Rigid Body Bones插件可以为Blender中的骨骼添加刚体物理和弹簧效果,轻松地创建具有动态效果的模型,如头发、天线、翅膀等。通过该插件可以在Blender中使用骨骼物理,实现模型的更加生动和逼真的动态效果。
Blender Addon which adds rigid body / spring physics to bones
3D engines have support for bone physics, this can be used for a wide variety of things:
- Hair that reacts to motion, gravity, and wind.
- Antennas, wings, tails, etc.
- Breast / butt / muscle jiggle.
- Ragdoll physics.
- Simple cloth physics (faster than using real cloth physics, but not as realistic).
- Collision detection with the environment based on simple hitboxes.
- Exporting baked physics animations to game engines.
安装方法:
1.打开软件,顶部菜单点击 编辑(Edit) → 首选项(Preference) → 插件(AAdd-ons) → 安装(Install) ,在弹出的窗口里选择插件zip文件安装
2.重启Blender,在 文件 → 用户设置 → 插件 里即可看到所安装的插件
支持Blender 2.91.0 及更高版本