合成渲染节点Blender预设 MeshQ – Blender Compositing Node Group
Compositing Node Group是一个Blender合成渲染节点预设,只需插入渲染层,调整您需要的内容,一切都会自动合成。这是一个无需任何其他渲染通道即可连接的节点,它也有一些调整。该调整的给定渲染通道量、色调、饱和度、值和偏离路线的遮罩。
Composite node group. Just plug-in render layers, adjust what You need, and magically everything will be automatically composited.That group is inside the Blend file. To use it another project, just append it from that file.